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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Are you going to move on to GW2? - Page 17 - Guild Wars Forums - GW Guru
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Old Jun 15, 2009, 05:55 AM // 05:55   #321
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i personally have already lost interest. There had better be some new info on it soon; waiting for that info is the only reason i'm still even hanging around things to do with GW1. The waiting won't last much longer.
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Old Jun 15, 2009, 06:03 AM // 06:03   #322
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Originally Posted by II Lucky Charm II View Post
With all the ridiculous and unreasonable actions Anet has done to Guild Wars 1(I'm sure there were a few good updates), I found myself uninterested in this game. Sometimes I wonder what is it that keeps the long-term pve players playing the same missions over and over. I'm positive that these players have their storage overstocked with ectoes, rare items, and mini pets and probably have over 1,000 platinum.
Wowwww... Men I play this game from the beginning, playd around 7000 Hrs
Stil almost onn every evening.
Yes I may say that I am one of those long-term PvE players.

BUT... stacks of ecto's over 1000 K.... O men not by long...
guess it is around 50 K atm
How come ??? Wel ... as it says, I'm a PvE player.
I love to roam with hero's with self made builds (without Discord).
But really random builds using cons en stones in HM. And besides that It is
still nice to go with allaince members to a Urgozh, Doa , etc etc.

I must say... after a hard day of work. than come home spend time with the kids. and than when they are to bed. I find it very relaxing playing a few hours
or sometimes shorter GuildWars.

So that is what keeps me goin.
And I am sure that GuildWars 2 is gonna give me the same satisfaction.

So yes I will move on to Guild Wars 2
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Old Jun 15, 2009, 11:35 AM // 11:35   #323
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back to undecided or depends if my hands don't become crippled from playing too much game before the gw2 is out.
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Old Jun 16, 2009, 10:27 AM // 10:27   #324
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indeed I will be.
yay
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Old Jun 16, 2009, 10:38 AM // 10:38   #325
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I don't see how having to wait for a game would cause someone not to play. Makes no sense. How about finding something else to do in the mean time and not stressing it so much.

Release a game quickly that isn't completely done so we have to buy online additions causing the game to cost even more or wait until its finished? Complain about it taking to long or complain about it not being finished apon release. Find a reason to complain or make one up. Hate the game for this reason or that reason.

Many gamers really are crybabies. Want some cheese to go with that whine?

Here's a suggestion that might help you all pass the time until your next installment of life comes out. Try dating. You'd be amazed at how fun it can be, you might even like it as much as gaming. But you might not like it since dating sometimes includes grinding and we all know how gw players hate that. THis applies to married people too. Turn off the pc and go spend time with the person you are trying to escape.

Last edited by HuntMaster Avatar; Jun 16, 2009 at 10:43 AM // 10:43..
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Old Jun 16, 2009, 10:58 AM // 10:58   #326
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Depends wether I like Aion or not. Also depends how far I get in with PvP in that, already got a guild organized as they know I have PvP MMO experience
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Old Jun 16, 2009, 05:19 PM // 17:19   #327
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Originally Posted by Holly Herro View Post
Depends wether I like Aion or not. Also depends how far I get in with PvP in that, already got a guild organized as they know I have PvP MMO experience
Pre formed guilds before a game is even out tend to fail 99% of the time unless said guild existed and had most of its members from a previous game
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Old Jun 16, 2009, 05:27 PM // 17:27   #328
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Quote:
Originally Posted by hunter View Post
Pre formed guilds before a game is even out tend to fail 99% of the time unless said guild existed and had most of its members from a previous game
Isnt he is saying exactly the same thing.. that you just refrased?.. Usually guilds fail because of wrong chemistry between the members.. but because the guild he stated is already in existance whenever thats not a problem.. the onl;y way theu can fail if that they dont get into PvP in Aion.. that about it.
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Old Jun 16, 2009, 10:16 PM // 22:16   #329
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2,045 hours of playing GW say yes, yes I will be playing GW2. I'll be splitting my time between GW2 and Star Wars: The Old Republic though
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Old Jun 16, 2009, 10:33 PM // 22:33   #330
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I will play it, and thank god for Golden Sun DS and Monster Hunter Freedom Unite, and MAYBE Aion, i dont think i could last to 2011 without them (L)
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Old Jun 17, 2009, 12:27 AM // 00:27   #331
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I heard Guild Wars 2 will be more WoW-ish in that most content won't be instanced. If that ends up being the case, I'm not bothering with that game.

Peace.

P.S.: Though I'm fairly new to this game so I haven't exhausted all missions and quests yet.
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Old Jun 17, 2009, 01:04 AM // 01:04   #332
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I have no interest in GW 2 now after they have destroyed all the good builds. There are far better games out there that are free.
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Old Jun 17, 2009, 01:45 AM // 01:45   #333
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I have no interest in GW 2 now after they have destroyed all the good builds. There are far better games out there that are free.
Because GW2 will have the same skills and builds as GW1?
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Old Jun 17, 2009, 01:54 AM // 01:54   #334
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Marketing will decide the initial fate of the game. Whether the game will survive up to the hype depends entirely on the content offered and how it is managed.

If they market well, I will buy. If the content sux, I will leave.
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Old Jun 17, 2009, 04:13 AM // 04:13   #335
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Yes, I'm a sucker for sequels... as my gaming history proves.

I've been pleasantly surprised with a lot of game sequels, if a company can recapture the thrill and the love of the game for me, but keep some old themes... it just makes me all warm and comfortable inside. Corny. But it's like greeting an old friend.

*must stop... before... tears... come*

So I'm anxiously awaiting Guild Wars 2. And any and all TIDBITS/RUMORS/INTERVIEWS/ARTICLES/DEV STALKING/LEAKS/SLIPS/and more I can get my hands on. Send them my way.
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Old Jun 17, 2009, 04:24 AM // 04:24   #336
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Hey Inde, I heard that GW2 is going to include destroyable terrain and a new build system that changes the way skills interact with each other.

Just a rumour.
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Old Jun 17, 2009, 04:29 AM // 04:29   #337
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Hey Inde, I heard that GW2 is going to include destroyable terrain and a new build system that changes the way skills interact with each other.

Just a rumour.
Games have been promising destroyable terrain for years now, and I can't think of a single one who has delivered. Now, considering we're talking about ARENANET here, of all companies, how likely do you think that will be?

I don't know if you're somehow being sarcastic or not though.
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Old Jun 17, 2009, 04:32 AM // 04:32   #338
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Well, to be fair, Red Faction did it pretty well, and Red Faction 2 even more so. So much fun shooting rocket after rocket at rock walls and making my very own cave.
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Old Jun 17, 2009, 06:21 AM // 06:21   #339
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most likely i won't be playing gw2. however, it has nothing to do with anet. i just haven't bought a new game of any kind for a couple years now.
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Old Jun 17, 2009, 11:40 AM // 11:40   #340
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Quote:
Originally Posted by II Lucky Charm II View Post
Sometimes I wonder how long can a person stick to the same game.
Considering that you are in Korea where Starcraft matches are a televised event this seems like a silly question to ask.

Definitely moving on to GW2 if and when that happens.
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